We present a method for inferring the behavior styles of character controllers from a small set of examples. We show that a rich set of behavior variations can be captured by dete...
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
The in-loop deblocking filter contains highly adaptive processing on both sample level and block edge level, which inevitably appears in the loop kernel of the algorithm. Therefor...
Mobile devices have already been widely used to access the Web. However, because most available web pages are designed for desktop PC in mind, it is inconvenient to browse these l...
We present a real-time algorithm to estimate the 3D
pose of a previously unseen face from a single range im-
age. Based on a novel shape signature to identify noses in
range ima...