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AIIDE
2008
13 years 9 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
ENGL
2008
153views more  ENGL 2008»
13 years 7 months ago
Neural Network NARMA Control of a Gyroscopic Inverted Pendulum
The objective herein is to demonstrate the feasibility of a real-time digital control of an inverted pendulum for modeling and control, with emphasis on nonlinear auto regressive m...
F. Chetouane, S. Darenfed
IPMI
2003
Springer
14 years 8 months ago
Meshfree Representation and Computation: Applications to Cardiac Motion Analysis
Abstract. For medical image analysis issues where the domain mappings between images involve large geometrical shape changes, such as the cases of nonrigid motion recovery and inte...
Huafeng Liu, Pengcheng Shi
ICIP
2003
IEEE
14 years 9 months ago
Variance-aware distortion estimation for wireless video communications
Tie problem of encoding and transmitting a video sequence over a wireless channel is considered. Our objective is to minimize the end-to-end didortimi while using a limited amount...
Yiftach Eisenberg, Fan Zhai, Carlos E. Luna, Thras...
TON
2010
157views more  TON 2010»
13 years 2 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle