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NETGAMES
2006
ACM
14 years 3 months ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
CCGRID
2008
IEEE
14 years 3 months ago
An Autonomic Workflow Management System for Global Grids
Workflow Management System is generally utilized to define, manage and execute workflow applications on Grid resources. However, the increasing scale complexity, heterogeneity and...
Mustafizur Rahman 0003, Rajkumar Buyya
IPOM
2007
Springer
14 years 3 months ago
Cognitive Network Management with Reinforcement Learning for Wireless Mesh Networks
We present a framework of cognitive network management by means of an autonomic reconfiguration scheme. We propose a network architecture that enables intelligent services to meet ...
Minsoo Lee, Dan Marconett, Xiaohui Ye, S. J. Ben Y...
EUC
2004
Springer
14 years 2 months ago
Context-Aware State Management for Ubiquitous Applications
In a ubiquitous computing environment, users continuously access computing services and interact with smart spaces, while moving from one place to another. Application migration, t...
Pauline P. L. Siu, Nalini Moti Belaramani, Cho-Li ...
ECRTS
2007
IEEE
14 years 3 months ago
Memory Resource Management for Real-Time Systems
Dynamic memory storage has been widely used for years in computer science. However, its use in real-time systems has not been considered as an important issue, and memory manageme...
Audrey Marchand, Patricia Balbastre, Ismael Ripoll...