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» Adaptation and Learning in Animated Creatures
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CGI
2006
IEEE
14 years 2 months ago
Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics
One of the main question addressed by paleoanthropologists is the recovery of plausible motions for extinct species whose knowledge is generally limited to incomplete bones and ske...
Guillaume Nicolas, Franck Multon, Gilles Berillon,...
COGSR
2010
102views more  COGSR 2010»
13 years 3 months ago
Emergence of self-organized symbol-based communication in artificial creatures
In this paper, we describe a digital scenario where we simulated the emergence of self-organized symbol-based communication among artificial creatures inhabiting a virtual world of...
Angelo Loula, Ricardo R. Gudwin, Charbel Niñ...
CA
2003
IEEE
14 years 1 months ago
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
Sylvie Gibet, Pierre-Francois Marteau
SAB
2010
Springer
189views Optimization» more  SAB 2010»
13 years 6 months ago
TeXDYNA: Hierarchical Reinforcement Learning in Factored MDPs
Reinforcement learning is one of the main adaptive mechanisms that is both well documented in animal behaviour and giving rise to computational studies in animats and robots. In th...
Olga Kozlova, Olivier Sigaud, Christophe Meyer
ALIFE
1998
13 years 8 months ago
Evolutionary Body Building: Adaptive Physical Designs for Robots
Creating artificial life forms through evolutionary robotics faces a “chicken and egg” problem: learning to control a complex body is dominated by problems specific to its s...
Pablo Funes, Jordan B. Pollack