This paper describes the innovative use of genetic programming (GP) to solve the grasp synthesis problem for multifingered robot hands. The goal of our algorithm is to select a Ò...
Real-time, adaptive control is a difficult problem that can be addressed by EC architectures. We are interested in incorporating into an EC architecture some of the features that ...
In this paper we describe how the Stepwise Adaptation of Weights (saw) technique can be applied in genetic programming. The saw-ing mechanism has been originally developed for and ...
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
Reversible computing basically means computation with less or not at all electrical power. Since the standard binary gates are not usually reversible we use the Fredkin gate in ord...