This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
This paper presents an adaptive framework for live video analysis. The activities of surveillance subjects are described using a spatio-temporal vocabulary learned from recurrent ...
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
We present a new mechanism for preserving phenotypic behavioural diversity in a Genetic Programming application for hedge fund portfolio optimization, and provide experimental res...
Adaptation and personalization services of the information offered to the users in open e-learning environments are considered to be the turning point of recent research efforts. ...