In this paper we identify the requirements for creating formal descriptions of learning scenarios designed under the European Higher Education Area paradigm, using competences and ...
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Web browsing is a complex activity and in general, users are not guided during browsing. Our hypothesis is that by using Semantic Web technologies and personalization methods, brow...
Although laboratory user studies are the most common method for validating the utility of information visualization systems, it may be difficult to determine if such studies accu...