In the excitement of the cognitive revolution, Simon proposed a way of thinking about design that promised to make it more manageable and cognitive: to think of design as a planni...
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
— Given its current state of the art, Model-Based UI Development (MBDUI) is able to fulfill the major requirements of desktop and mobile applications, such as form-based user int...
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowing the adaptation of the interface in real time according to the user's men...
As emphasis is placed on developing mobile, educational, and other applications that minimize cognitive load on users, it is becoming more essential to base interface design on im...
Sharon L. Oviatt, Colin Swindells, Alexander M. Ar...
— One of the principal guidelines in the design of haptic devices is to provide a suitable mechanical design that can improve control performance and the force-feedback fidelity...
Simone Marcheschi, Antonio Frisoli, Carlo Alberto ...