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AAI
2006
126views more  AAI 2006»
15 years 4 months ago
Theory and practice of field-based motion coordination in multiagent systems
Enabling and managing coordination activities between autonomous, possibly mobile, computing entities in dynamic computing scenarios challenges traditional approaches to distribut...
Marco Mamei, Franco Zambonelli
EDUTAINMENT
2006
Springer
15 years 8 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
CSREAPSC
2006
15 years 6 months ago
Mobile Access to Web Systems Using a Multi-device Interface Design Approach
- This paper uses and extends the ideas of a multi-device interface design approach from a previous work developing a framework for mobile access to web systems. It can adapt any d...
Rodrigo de Oliveira, Heloisa Vieira da Rocha
VRST
2004
ACM
15 years 10 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
PG
2003
IEEE
15 years 10 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy