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3DPVT
2004
IEEE
109views Visualization» more  3DPVT 2004»
13 years 11 months ago
Enhanced Real-time Stereo Using Bilateral Filtering
In recent years, there have been significant strides in increasing quality of range from stereo using global techniques such as energy minimization. These methods cannot yet achie...
Adnan Ansar, Andres Castano, Larry Matthies
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 9 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
TPDS
2010
154views more  TPDS 2010»
13 years 2 months ago
Adaptive Workload Prediction of Grid Performance in Confidence Windows
Predicting grid performance is a complex task because heterogeneous resource nodes are involved in a distributed environment. Long execution workload on a grid is even harder to pr...
Yongwei Wu, Kai Hwang, Yulai Yuan, Weimin Zheng
PAMI
2008
235views more  PAMI 2008»
13 years 7 months ago
Dependent Multiple Cue Integration for Robust Tracking
We propose a new technique for fusing multiple cues to robustly segment an object from its background in video sequences that suffer from abrupt changes of both illumination and po...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...
FAST
2004
13 years 9 months ago
Diamond: A Storage Architecture for Early Discard in Interactive Search
This paper explores the concept of early discard for interactive search of unindexed data. Processing data inside storage devices using downloaded searchlet code enables Diamond t...
Larry Huston, Rahul Sukthankar, Rajiv Wickremesing...