In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
The importance of digital geometry in image processing is well documented. To understand global properties of digital spaces and manifolds we need a solid understanding of local pr...
This paper addresses the problem of mapping images between different vision sensors. Such a mapping could be modeled as a sampling problem that has to encompass the change of geom...
Abstract--The relationship between multiple cameras viewing the same scene may be discovered automatically by finding corresponding points in the two views and then solving for the...