Image based rendering (IBR) is basically a light ray resampling method for generating a novel image without aliasing artifacts from a given set of sampled light rays. To avoid alia...
This paper presents the first segmentation operation defined within the 3D topological map framework. Firstly we show how a traditional segmentation algorithm, found in the literat...
In this paper we consider the problem of factoring illumination and texture from a pair of images of a diffuse object of known geometry. This problem arises frequently in 3D photo...
A spatially adaptive image deblurring algorithm is presented for Poisson observations. It adapts to the unknown image smoothness by using local polynomial approximation (LPA) kern...
Alessandro Foi, Sakari Alenius, Mejdi Trimeche, Vl...
In this paper we propose a geometrical entropy coder to compress images with geometry. Our proposed scheme works on quantized coefficients of the discrete wavelet transform (DWT)....