Sciweavers

2104 search results - page 66 / 421
» Adaptive Goal Recognition
Sort
View
ICML
1994
IEEE
15 years 8 months ago
Markov Games as a Framework for Multi-Agent Reinforcement Learning
In the Markov decision process (MDP) formalization of reinforcement learning, a single adaptive agent interacts with an environment defined by a probabilistic transition function....
Michael L. Littman
DAS
2008
Springer
15 years 6 months ago
Towards Whole-Book Recognition
We describe experimental results for unsupervised recognition of the textual contents of book-images using fully automatic mutual-entropy-based model adaptation. Each experiment s...
Pingping Xiu, Henry S. Baird
INTERSPEECH
2010
14 years 11 months ago
VAD-measure-embedded decoder with online model adaptation
We previously proposed a decoding method for automatic speech recognition utilizing hypothesis scores weighted by voice activity detection (VAD)-measures. This method uses two Gau...
Tasuku Oonishi, Koji Iwano, Sadaoki Furui
APGV
2008
ACM
193views Visualization» more  APGV 2008»
15 years 6 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
JUCS
2008
281views more  JUCS 2008»
15 years 4 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis