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» Adaptive Mesh Refinement in Titanium
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VISSYM
2004
13 years 9 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci
ICCSA
2004
Springer
14 years 29 days ago
GTVIS: Fast and Efficient Rendering System for Real-Time Terrain Visualization
The paper presents an improved scheme for the visualization of 3D terrain in real-time using Digital Elevation Model (DEM). The method is primarily based on a modified version of R...
Russel A. Apu, Marina L. Gavrilova
APVIS
2008
13 years 9 months ago
Efficient Rendering of Extrudable Curvilinear Volumes
We present a technique for memory-efficient and time-efficient volume rendering of curvilinear adaptive mesh refinement data defined within extrudable computational spaces. One of...
Steven Martin, Han-Wei Shen, Ravi Samtaney
GRAPHICSINTERFACE
2001
13 years 9 months ago
Surface Aging by Impacts
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Eric Paquette, Pierre Poulin, George Drettakis
CGF
2008
188views more  CGF 2008»
13 years 7 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret