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ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
ATAL
2010
Springer
13 years 8 months ago
Decentralized hash tables for mobile robot teams solving intra-logistics tasks
Although a remarkably high degree of automation has been reached in production and intra-logistics nowadays, human labor is still used for transportation using handcarts and forkl...
D. Sun, A. Kleiner, Christian Schindelhauer
JAPLL
2008
91views more  JAPLL 2008»
13 years 7 months ago
Undoing the effects of action sequences
In this paper, we study the following basic problem: After having executed a sequence of actions, find a sequence of actions that brings the agent back to the state just before th...
Thomas Eiter, Esra Erdem, Wolfgang Faber
TPDS
2002
134views more  TPDS 2002»
13 years 7 months ago
Performance of CORBA-Based Client-Server Architectures
Middleware has been introduced to provide interoperability as well as transparent location of servers in heterogeneous client-server environments. Although such benefits accrue fro...
Istabrak Abdul-Fatah, Shikharesh Majumdar
JODL
2000
194views more  JODL 2000»
13 years 7 months ago
An open electronic marketplace through agent-based workflows: MOPPET
We propose an electronic marketplace architecture, called MOPPET, where the commerce processes in the marketplace are modeled as adaptable agent-based workflows. The higher level ...
Sena Nural Arpinar, Asuman Dogac, Nesime Tatbul