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CEC
2008
IEEE
15 years 6 months ago
Creature Academy: A system for virtual creature evolution
In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...
Marcin L. Pilat, Christian Jacob
AOIS
2004
15 years 5 months ago
A Systematic Approach for Including Machine Learning in Multi-agent Systems
Large scale multi-agent systems (MASs) in unpredictable environments must use machine learning techniques to perform their goals and improve the performance of the system. This pap...
José Alberto R. P. Sardinha, Alessandro F. ...
ICAI
2004
15 years 5 months ago
Action Inhibition
An explicit exploration strategy is necessary in reinforcement learning (RL) to balance the need to reduce the uncertainty associated with the expected outcome of an action and the...
Myriam Abramson
CEC
2010
IEEE
15 years 5 months ago
Optimization of biogas production with computational intelligence a comparative study
Biogas plants are reliable sources of energy based on renewable materials including organic waste. There is a high demand from industry to run these plants efficiently, which lead...
Jörg Ziegenhirt, Thomas Bartz-Beielstein, Oli...
ICASSP
2010
IEEE
15 years 4 months ago
Fixed-budget kernel recursive least-squares
We present a kernel-based recursive least-squares (KRLS) algorithm on a fixed memory budget, capable of recursively learning a nonlinear mapping and tracking changes over time. I...
Steven Van Vaerenbergh, Ignacio Santamaría,...