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AIIDE
2007
15 years 7 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
144
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SAC
2008
ACM
15 years 4 months ago
Model-driven development of component-based adaptive distributed applications
This paper introduces an approach to develop componentbased adaptive distributed applications. Our approach separates the communication and the functional aspects of a distributed...
An Phung-Khac, Antoine Beugnard, Jean-Marie Gillio...
MICCAI
2007
Springer
16 years 5 months ago
Adaptive Metamorphs Model for 3D Medical Image Segmentation
Abstract. In this paper, we introduce an adaptive model-based segmentation framework, in which edge and region information are integrated and used adaptively while a solid model de...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas,...
IEEECIT
2009
IEEE
15 years 11 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...
IDA
2009
Springer
15 years 11 months ago
Extension of Sparse, Adaptive Signal Decompositions to Semi-blind Audio Source Separation
Abstract. We apply sparse, fast and flexible adaptive lapped orthogonal transforms to underdetermined audio source separation using the time-frequency masking framework. This norm...
Andrew Nesbit, Emmanuel Vincent, Mark D. Plumbley