We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Many scheduling problems reside in uncertain and dynamic environments – tasks have a nonzero probability of failure and may need to be rescheduled. In these cases, an optimized ...
Andrew M. Sutton, Adele E. Howe, L. Darrell Whitle...
Most broadcast stations rely on TV logos to claim video content ownership or visually distinguish the broadcast from the interrupting commercial block. Detecting and tracking a TV...
We propose a dominant-feature based matching method for capturing a target in a video sequence through the dynamic decomposition of the target template. The target template is segm...