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CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 8 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
IEEEPACT
2009
IEEE
14 years 2 months ago
Chainsaw: Using Binary Matching for Relative Instruction Mix Comparison
With advances in hardware, instruction set architectures are undergoing continual evolution. As a result, compilers are under constant pressure to adapt and take full advantage of...
Tipp Moseley, Dirk Grunwald, Ramesh Peri
IEEEPACT
2009
IEEE
14 years 2 months ago
Automatic Tuning of Discrete Fourier Transforms Driven by Analytical Modeling
—Analytical models have been used to estimate optimal values for parameters such as tile sizes in the context of loop nests. However, important algorithms such as fast Fourier tr...
Basilio B. Fraguela, Yevgen Voronenko, Markus P&uu...
CIMCA
2005
IEEE
14 years 1 months ago
Applying a Web-Service-Based Model to Dynamic Service-Deployment
Owing to the increase in both heterogeneity and complexity in today’s networking systems, the need arises for an architecture for network-based services that provides flexibilit...
Christos Chrysoulas, Evangelos Haleplidis, Robert ...
WSC
2008
13 years 9 months ago
A Pi-calculus formalism for discrete event simulation
This paper presents PiDES, a formalism for discrete event simulation based on Pi-calculus. PiDES provides a rigorous semantics of behavior modeling and coordination for simulation...
Jianrui Wang, Richard A. Wysk