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ICIP
2002
IEEE
14 years 11 months ago
Real-time reconstruction of wavelet encoded meshes for view-dependent transmission and visualization
Wavelet methods for geometry encoding is a recently emerged superset of multiresolution analysis which has proven to be very efficient in term of compression and adaptive transmis...
Patrick Gioia, Oliver Aubault, Christian Bouville
ICDE
2007
IEEE
114views Database» more  ICDE 2007»
14 years 11 months ago
A Load Shedding Framework and Optimizations for M-way Windowed Stream Joins
Tuple dropping, though commonly used for load shedding in most stream operations, is inadequate for m-way, windowed stream joins. The join output rate can be overly reduced becaus...
Bugra Gedik, Kun-Lung Wu, Philip S. Yu, Ling Liu
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 11 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
ICPR
2002
IEEE
14 years 11 months ago
Fast Hierarchical Clustering Based on Compressed Data
: One way to scale up clustering algorithms is to squash the data by some intelligent compression technique and cluster only the compressed data records. Such compressed data recor...
Erendira Rendon, Ricardo Barandela
ICIP
2009
IEEE
14 years 11 months ago
Depth Map Enhanced Macroblock Partitioning For H.264 Video Coding Of Computer Graphics Content
In this paper, we present a method to speed up video encoding of GPU rendered scenes. Modern video codecs, like H.264/AVC, are based on motion compensation and support partitionin...