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SIGGRAPH
1999
ACM
13 years 11 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
SIGGRAPH
1996
ACM
13 years 11 months ago
Technologies for Augmented Reality Systems: Realizing Ultrasound-Guided Needle Biopsies
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
ISORC
2000
IEEE
13 years 12 months ago
Hybrid Sequence Charts
We introduce Hybrid Sequence Charts (HySCs) as a visual description technique for communication in hybrid system models. To that end, we adapt a subset of the well-known MSC synta...
Radu Grosu, Ingolf Krüger, Thomas Stauner
BMCBI
2007
200views more  BMCBI 2007»
13 years 7 months ago
BNDB - The Biochemical Network Database
Background: Technological advances in high-throughput techniques and efficient data acquisition methods have resulted in a massive amount of life science data. The data is stored ...
Jan Küntzer, Christina Backes, Torsten Blum, ...
TOMS
1998
148views more  TOMS 1998»
13 years 7 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...