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» Adaptive Volumetric Shadow Maps
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DAGM
2010
Springer
13 years 7 months ago
Semi-supervised Learning of Edge Filters for Volumetric Image Segmentation
Abstract. For every segmentation task, prior knowledge about the object that shall be segmented has to be incorporated. This is typically performed either automatically by using la...
Margret Keuper, Robert Bensch, Karsten Voigt, Alex...
CGF
2005
149views more  CGF 2005»
13 years 7 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
CGF
2008
123views more  CGF 2008»
13 years 7 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
MICCAI
2009
Springer
14 years 8 months ago
3D Medical Image Segmentation by Multiple-Surface Active Volume Models
In this paper, we propose Multiple-Surface Active Volume Models (MSAVM) to extract 3D objects from volumetric medical images. Being able to incorporate spatial constraints among mu...
Tian Shen, Xiaolei Huang
PEWASUN
2006
ACM
14 years 1 months ago
Wave propagation using the photon path map
In wireless network planning, much effort is spent on the improvement of the network and transport layer – especially for Mobile Ad Hoc Networks. Although in principle realworl...
Arne Schmitz, Leif Kobbelt