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SMA
2003
ACM
154views Solid Modeling» more  SMA 2003»
14 years 2 months ago
Discretization of functionally based heterogeneous objects
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...
GECCO
2009
Springer
14 years 1 months ago
NEAT in increasingly non-linear control situations
Evolution of neural networks, as implemented in NEAT, has proven itself successful on a variety of low-level control problems such as pole balancing and vehicle control. Nonethele...
Matthias J. Linhardt, Martin V. Butz
SI3D
1995
ACM
14 years 10 days ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
JGTOOLS
2006
111views more  JGTOOLS 2006»
13 years 8 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
TCOM
2010
115views more  TCOM 2010»
13 years 7 months ago
QoS Analysis of a Scheduling Policy for Heterogeneous Users Employing AMC Jointly with ARQ
—This paper analyzes the quality of service (QoS) of scheduling algorithms for heterogeneous users in multiuser (MU) wireless systems that take advantage from a crosslayer design...
Mario Poggioni, Luca Rugini, Paolo Banelli