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SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 1 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
RTSS
2006
IEEE
14 years 2 months ago
Design of Location Service for a Hybrid Network of Mobile Actors and Static Sensors
Location services are essential to many applications running on a hybrid of wirelessly-networked mobile actors and static sensors, such as surveillance systems and the Pursuer and...
Zhigang Chen, Min Gyu Cho, Kang G. Shin
WORDS
2005
IEEE
14 years 1 months ago
An Adaptable Security Framework for Service-based Systems
A major advantage of service-based computing technology is the ability to enable rapid formation of large-scale distributed systems by composing massively available services to ac...
Stephen S. Yau, Yisheng Yao, Zhaoji Chen, Luping Z...
P2PKM
2004
13 years 9 months ago
Ontology-based Service Discovery in P2P Networks
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Daniel Elenius, Magnus Ingmarsson
CCGRID
2001
IEEE
13 years 11 months ago
Group Communication in Differentiated Services Networks
The Differentiated Services (DiffServ) approach will also bring benefits for multicast applications which need quality of service support. For instance, a highly reliable multicas...
Roland Bless, Klaus Wehrle