In many modern video encoders, motion estimation is usually formulated as a Lagrangian cost function that balances motion prediction accuracy and the rate to transmit motion vecto...
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
Geography Markup Language (GML) is an XML-based language for the markup, storage, and exchange of geospatial data. It provides a rich geospatial vocabulary and allows flexible doc...
We describe and analyze a simple and effective iterative algorithm for solving the optimization problem cast by Support Vector Machines (SVM). Our method alternates between stocha...
With the advent of Web 2.0 technologies, websites have evolved from static pages to dynamic, interactive Web-based applications with the ability to replicate common desktop functi...
Joshua M. Hailpern, Loretta Guarino Reid, Richard ...