Sciweavers

1238 search results - page 232 / 248
» Adaptive gesture recognition in Human Computer Interaction
Sort
View
APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 11 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
IJHR
2008
82views more  IJHR 2008»
13 years 7 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
DOA
2001
137views more  DOA 2001»
13 years 9 months ago
Supporting Distributed Processing of Time-Based Media Streams
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include content analysis under uncertainty (evidence of ...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne
JMM2
2007
218views more  JMM2 2007»
13 years 7 months ago
A Novel Method for 3D Face Detection and Normalization
—When automatically analyzing images of human faces, either for recognition in biometry applications or facial expression analysis in human machine interaction, one has to cope w...
Robert Niese, Ayoub Al-Hamadi, Bernd Michaelis
CHI
2009
ACM
13 years 11 months ago
Hyperlinking reality via camera phones
Mobile vision services are a type of mobile ITS applications that emerge with increased miniaturization of sensor and computing devices, such as in camera equipped mobile phones, ...
Dusan Omercevic, Ales Leonardis