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» Adaptive gesture recognition in Human Computer Interaction
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159
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SI3D
1999
ACM
15 years 8 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
128
Voted
ICPR
2004
IEEE
16 years 4 months ago
Velocity Adaptation of Space-Time Interest Points
The notion of local features in space-time has recently been proposed to capture and describe local events in video. When computing space-time descriptors, however, the result may...
Ivan Laptev, Tony Lindeberg
144
Voted
HRI
2010
ACM
15 years 9 months ago
Transparent active learning for robots
—This research aims to enable robots to learn from human teachers. Motivated by human social learning, we believe that a transparent learning process can help guide the human tea...
Crystal Chao, Maya Cakmak, Andrea Lockerd Thomaz
147
Voted
CHI
2000
ACM
15 years 8 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...
113
Voted
CHI
2000
ACM
15 years 8 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...