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CGF
2005
94views more  CGF 2005»
13 years 8 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi
VLC
2008
129views more  VLC 2008»
13 years 8 months ago
Proposing a speech to gesture translation architecture for Spanish deaf people
This article describes an architecture for translating speech into Spanish Sign Language (SSL). The architecture proposed is made up of four modules: speech recognizer, semantic a...
Rubén San Segundo, Juan Manuel Montero, Jav...
MANSCI
2007
90views more  MANSCI 2007»
13 years 8 months ago
Selecting a Selection Procedure
Selection procedures are used in a variety of applications to select the best of a finite set of alternatives. ‘Best’ is defined with respect to the largest mean, but the me...
Jürgen Branke, Stephen E. Chick, Christian Sc...
CCR
2000
96views more  CCR 2000»
13 years 8 months ago
Decentralized optimal traffic engineering in the internet
Distributed optimal traffic engineering in the presence of multiple paths has been found to be a difficult problem to solve. In this paper, we introduce a new approach in an attem...
Constantino M. Lagoa, Hao Che
CGF
2000
174views more  CGF 2000»
13 years 8 months ago
Multiresolution shape deformations for meshes with dynamic vertex connectivity
Multiresolution shape representation is a very effective way to decompose surface geometry into several levels of detail. Geometric modeling with such representations enables flex...
Leif Kobbelt, Thilo Bareuther, Hans-Peter Seidel