We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist o...
— This paper presents new lower and upper bounds for the compression rate of binary prefix codes optimized over memoryless sources according to various nonlinear codeword length...
Abstract—We consider non-asymmetric distributed source coding (DSC) that achieves any point in the Slepian-Wolf (SW) region. We study the error propagation phenomena and propose ...
—Several techniques based on the three–dimensional (3-D) discrete cosine transform (DCT) have been proposed for volumetric data coding. These techniques fail to provide lossles...
Sprite is an efficient and concise method for representation of background video object, which is typically compressed with the MPEG-4 object-based coding technique. Due to the pr...