Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Video coding techniques yielding state-of-the-art compression performance require large amount of computational resources, hence practical implementations, which target a broad ma...
Fabio Verdicchio, Yiannis Andreopoulos, Tom Clerck...
In video coding systems using adaptive arithmetic coding to compress texture information, the employed symbol probability models need to be retrained every time the coding process...
Kenneth Vermeirsch, Joeri Barbarien, Peter Lambert...
An approach to scalable multi-view video coding with joint best basis wavelet packets is examined in this paper. A 4-D wavelet transform is used to decorrelate the multi-view vide...