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» Adaptive object code compression
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ICIP
2001
IEEE
14 years 9 months ago
Sprite generation for frame-based video coding
Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatical...
Yan Lu, Wen Gao, Feng Wu
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
14 years 1 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
ICIP
2004
IEEE
14 years 9 months ago
Scalable video coding based on motion-compensated temporal filtering: complexity and functionality analysis
Video coding techniques yielding state-of-the-art compression performance require large amount of computational resources, hence practical implementations, which target a broad ma...
Fabio Verdicchio, Yiannis Andreopoulos, Tom Clerck...
ICASSP
2011
IEEE
12 years 11 months ago
Region-adaptive probability model selection for the arithmetic coding of video texture
In video coding systems using adaptive arithmetic coding to compress texture information, the employed symbol probability models need to be retrained every time the coding process...
Kenneth Vermeirsch, Joeri Barbarien, Peter Lambert...
ICIP
2008
IEEE
14 years 9 months ago
Wavelet-based multi-view video coding with joint best basis wavelet packets
An approach to scalable multi-view video coding with joint best basis wavelet packets is examined in this paper. A 4-D wavelet transform is used to decorrelate the multi-view vide...
André Kaup, Béatrice Pesquet-Popescu...