This paper describes an approach for analysis of computer-supported learning processes utilizing logfiles of learners’ actions. We provide help to researchers and teachers in ...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
We consider the problem of improving named entity recognition (NER) systems by using external dictionaries--more specifically, the problem of extending state-of-the-art NER system...
Device scaling trends dramatically increase the susceptibility of microprocessors to soft errors. Further, mounting demand for embedded microprocessors in a wide array of safety c...
Jason A. Blome, Shantanu Gupta, Shuguang Feng, Sco...