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» Addressing Computational Viewpoint Design
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IWPEC
2004
Springer
14 years 1 months ago
Packing Edge Disjoint Triangles: A Parameterized View
The problem of packing k edge-disjoint triangles in a graph has been thoroughly studied both in the classical complexity and the approximation fields and it has a wide range of ap...
Luke Mathieson, Elena Prieto, Peter Shaw
CGI
1998
IEEE
13 years 12 months ago
Hierarchical Visibility Culling with Occlusion Trees
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
Jirí Bittner, Vlastimil Havran, Pavel Slav&...
VRST
2009
ACM
14 years 2 months ago
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
We propose a novel wearable imaging system that can capture omnidirectional movies from the viewpoint of the camera wearer. The imaging system solves the problems of resolution un...
Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi
DIGRA
2003
Springer
14 years 28 days ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
ICCV
1998
IEEE
14 years 9 months ago
Plenoptic Image Editing
This paper presents a new class of interactive image editing operations designed to maintain consistency between multiple images of a physical 3D scene. The distinguishing feature...
Steven M. Seitz, Kiriakos N. Kutulakos