Abstract. In this paper, we address the problem of computing a canonical representation of an n-dimensional combinatorial map. To do so, we define two combinatorial map signatures...
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Data-driven macroprogramming of wireless sensor networks (WSNs) provides an easy to use high-level task graph representation to the application developer. However, determining an e...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...