In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
: This paper presents a new theoretical model for audience participation in the context of HCI. Such a model is necessary because, while a great amount of new interactive solutions...
This paper presents an experimental immersive interface for designing DNAcomponents for application in nanotechnology. While much research has been done on immersive visualization...
The purpose of this work is the creation of a description of objects in the peripersonal space of a subject that includes two kinds of concepts, related to on-line, action-related ...
Most existing software optimization research assumes advance knowledge of the component parameters. Perfect future knowledge of fault detection is an unnecessary oversimpliļ¬cati...