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CGF
2007
129views more  CGF 2007»
13 years 7 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
SERA
2007
Springer
14 years 1 months ago
Runtime Support for Advanced Component Concepts
Component-based development has become a recognized technique for building large scale distributed applications. Although the maturity of this technique, there appears to be quite...
Tomás Bures, Petr Hnetynka, Frantisek Plasi...
IMR
1998
Springer
13 years 11 months ago
Advancing Front Quadrilateral Meshing Using Triangle Transformations
Quad-morphing is a new technique used for generating quadrilaterals from an existing triangle mesh. Beginning with an initial triangulation, triangles are systematically transform...
Steven J. Owen, Matthew L. Staten, Scott A. Canann...
ETRA
2010
ACM
221views Biometrics» more  ETRA 2010»
14 years 2 months ago
Advanced gaze visualizations for three-dimensional virtual environments
Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimens...
Sophie Stellmach, Lennart Nacke, Raimund Dachselt
CHI
2010
ACM
14 years 2 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty