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EGH
2003
Springer
14 years 3 months ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
DATE
2004
IEEE
118views Hardware» more  DATE 2004»
14 years 1 months ago
Distributed Multimedia System Design: A Holistic Perspective
Multimedia systems play a central part in many human activities. Due to the significant advances in the VLSI technology, there is an increasing demand for portable multimedia appl...
Radu Marculescu, Massoud Pedram, Jörg Henkel
CAISE
2009
Springer
14 years 4 months ago
TomTom for Business Process Management (TomTom4BPM)
Navigation systems have proven to be quite useful for many drivers. People increasingly rely on the devices of TomTom and other vendors and find it useful to get directions to go ...
Wil M. P. van der Aalst
NPAR
2010
ACM
14 years 3 months ago
Detail-preserving paint modeling for 3D brushes
Recent years have witnessed significant advances in 3D brush modeling and simulation in digital paint tools. Compared with traditional 2D brushes, a 3D brush can be both more intu...
Nelson Siu-Hang Chu, William Baxter, Li-Yi Wei, Na...
IJCAI
2007
13 years 11 months ago
Color Learning on a Mobile Robot: Towards Full Autonomy under Changing Illumination
A central goal of robotics and AI is to be able to deploy an agent to act autonomously in the real world over an extended period of time. It is commonly asserted that in order to ...
Mohan Sridharan, Peter Stone