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UIST
2006
ACM
14 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
IMR
2004
Springer
14 years 3 months ago
Efficient Spacetime Meshing with Nonlocal Cone Constraints
Spacetime Discontinuous Galerkin (DG) methods are used to solve hyperbolic PDEs describing wavelike physical phenomena. When the PDEs are nonlinear, the speed of propagation of th...
Shripad Thite
IPSN
2003
Springer
14 years 3 months ago
Acoustic Target Tracking Using Tiny Wireless Sensor Devices
With the advancement of MEMS technologies, wireless networks consist of tiny sensor devices hold the promise of revolutionizing sensing in a wide range of application domains becau...
Qixin Wang, Wei-Peng Chen, Rong Zheng, Kihwal Lee,...
AGENTS
1998
Springer
14 years 2 months ago
A Synergy of Agent Components: Social Comparison for Failure Detection
of other components. This abstract presents an implemented illustration of such explicit component synergy and its usefulness in dynamic multi-agent environments. In such environme...
Gal A. Kaminka, Milind Tambe
FOCS
1997
IEEE
14 years 2 months ago
General Dynamic Routing with Per-Packet Delay Guarantees of O(distance + 1 / session rate)
A central issue in the design of modern communication networks is that of providing performance guarantees. This issue is particularly important if the networks support real-time t...
Matthew Andrews, Antonio Fernández, Mor Har...