This paper describes the DEEP project (Dialogs taking into account Experience, Emotions and Personality, adapted to computer games), which started in June 2006. The aim of the proj...
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Environmental engineers from different organizations work in interdisciplinary projects having the need of information exchange. In particular, a collaborative environment with pe...
Information relevance is an important issue in information access techniques. A solution for improving this relevance is the personalization or adaptation of the answers provided ...