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» Aesthetics and experience-centered design
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BCSHCI
2007
13 years 10 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
EUROSSC
2008
Springer
13 years 10 months ago
Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle
Abstract. In recent years, the deteriorations of living habits like immobilization or unhealthy diet are becoming serious social problems in many developed countries. Even if we kn...
Tatsuo Nakajima, Hiroaki Kimura, Tetsuo Yamabe, Vi...
MM
2010
ACM
170views Multimedia» more  MM 2010»
13 years 9 months ago
Training data collection system for a learning-based photographic aesthetic quality inference engine
We present a novel data collection system deployed for the ACQUINE - Aesthetic Quality Inference Engine. The goal of the system is to collect online user opinions, both structured...
Razvan Orendovici, James Ze Wang
GAMEON
2007
13 years 10 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas
TOG
2002
135views more  TOG 2002»
13 years 8 months ago
WYSIWYG NPR: drawing strokes directly on 3D models
We present a system that lets a designer directly annotate a 3D model with strokes, imparting a personal aesthetic to the non-photorealistic rendering of the object. The artist ch...
Robert D. Kalnins, Lee Markosian, Barbara J. Meier...