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» Aesthetics and interactive art
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CANDC
2005
ACM
13 years 9 months ago
The development of a cybernetic sculptor: Edward Ihnatowicz and the senster
Edward Ihnatowicz (1926-1988) built one of the world’s first computer-controlled robotic sculptures, The Senster, in 196870. Rather than concentrate entirely on this groundbreak...
Aleksandar Zivanovic
SIGCSE
2012
ACM
513views Education» more  SIGCSE 2012»
12 years 3 months ago
Calico: a multi-programming-language, multi-context framework designed for computer science education
The Calico project is a multi-language, multi-context programming framework and learning environment for computing education. This environment is designed to support several inter...
Douglas S. Blank, Jennifer S. Kay, James B. Marsha...
ACMACE
2005
ACM
14 years 1 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
MM
2003
ACM
161views Multimedia» more  MM 2003»
14 years 26 days ago
MuSA.RT: music on the spiral array. real-time
We present MuSA.RT, Opus 1, a multimodal interactive system for music analysis and visualization using the Spiral Array model. Real-time MIDI input from a live performance is proc...
Elaine Chew, Alexandre R. J. François
ACMDIS
2008
ACM
13 years 9 months ago
Subjective objectivity: negotiating emotional meaning
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...
Lucian Leahu, Steve Schwenk, Phoebe Sengers