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» Affect: from information to interaction
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IE
2007
13 years 11 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan
ICASSP
2011
IEEE
13 years 1 months ago
Sentence level emotion recognition based on decisions from subsentence segments
Emotion recognition from speech plays an important role in developing affective and intelligent systems. This study investigates sentence-level emotion recognition. We propose to ...
Je Hun Jeon, Rui Xia, Yang Liu
HICSS
2006
IEEE
118views Biometrics» more  HICSS 2006»
14 years 4 months ago
Mobilizing Customer Relationship Management - A Journey from Strategy to System Design
The bursting of the e-bubble affected expectations with regard to mobile initiatives and willingness to invest in them very negatively. In both academia and practice, there has re...
Ragnar Schierholz, Lutz Kolbe, Walter Brenner
FGR
2006
IEEE
169views Biometrics» more  FGR 2006»
14 years 4 months ago
Combining PCA and LFA for Surface Reconstruction from a Sparse Set of Control Points
This paper presents a novel method for 3D surface reconstruction based on a sparse set of 3D control points. For object classes such as human heads, prior information about the cl...
Reinhard Knothe, Sami Romdhani, Thomas Vetter
DSN
2009
IEEE
13 years 8 months ago
ICT resilience of power control systems: experimental results from the CRUTIAL testbeds
Distributed intelligence and secure interconnected communication networks constitute recognized key factors for the economic operation of electricity infrastructures in competitiv...
Giovanna Dondossola, Fabrizio Garrone, Judit Szant...