This study aims to understand how website interactivity (active control and reciprocal communication) can impact purchase intention through website involvement and how the impacts...
Zhenhui Jiang, Jason Chan, Bernard C. Y. Tan, Wei ...
A repository of task structures can reveal important latent knowledge about the development of a software system. Although approaches have been proposed to recover artifacts withi...
Research has created many new generation (post-WIMP) Interaction styles (IS) in the past years. From Ubiquitous to Affective Computing, researchers have not kept a uniform standard...
Mischief is a system for classroom interaction that allows multiple children to use individual mice and cursors to interact with a single large display [20]. While the system can ...
Neema Moraveji, Kori Inkpen, Ed Cutrell, Ravin Bal...
Research in Ambient Intelligence and Ubiquitous Computing has put computational devices into many social settings while leaving intact much of the "task support and informati...