Sciweavers

34 search results - page 7 / 7
» Affect as Information about Users' Attitudes to Conversation...
Sort
View
AGENTCL
2003
Springer
14 years 10 days ago
A Cooperative Dialogue Game for Resolving Ontological Discrepancies
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...
Robbert-Jan Beun, Rogier M. van Eijk
GROUP
2003
ACM
14 years 10 days ago
Studying the effect of similarity in online task-focused interactions
Although the Internet provides powerful tools for social interactions, many tasks—for example, information-seeking—are undertaken as solitary activities. Information seekers a...
Dan Cosley, Pamela J. Ludford, Loren G. Terveen
IADIS
2004
13 years 8 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
ICMI
2005
Springer
429views Biometrics» more  ICMI 2005»
14 years 18 days ago
A first evaluation study of a database of kinetic facial expressions (DaFEx)
In this paper we present DaFEx (Database of Facial Expressions), a database created with the purpose of providing a benchmark for the evaluation of the facial expressivity of Embo...
Alberto Battocchi, Fabio Pianesi, Dina Goren-Bar