We analyze a mechanism that provides strong incentives for the submission of truthful feedback in virtual communities where services are exchanged on a peer-to-peer basis. Lying pe...
Social reasoning theories, whilst studied extensively in the area of multiagent systems, are hard to implement directly in agents. They often specify properties of beliefs or behav...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...