This paper describes the architecture for a virtual agent and the implementation of its Affection Module. A novel affective model is proposed based on Probabilistic Fuzzy Cognitive...
In earlier studies, user involvement with an embodied software agent and willingness to use that agent were partially determined by the aesthetics of the design and the moral fiber...
Matthijs Pontier, Ghazanfar F. Siddiqui, Johan F. ...
Interactive virtual worlds provide a powerful medium for experimental learning and entertainment. Nowadays, virtual environments often incorporate human-like embodied virtual agent...
Human interaction depends on several individual factors such as personality, social relations, age or gender. But also the society we live in influences our behaviour. Thus cultur...
In aiming for behavioral fidelity, artificial intelligence cannot and no longer ignores the formalization of human affect. Affect modeling plays a vital role in faithfully simulati...
Tibor Bosse, Jonathan Gratch, Johan F. Hoorn, Matt...