Common visual codebook generation methods used in
a Bag of Visual words model, e.g. k-means or Gaussian
Mixture Model, use the Euclidean distance to cluster features
into visual...
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
We consider the problem of automatically generating viewpoint motions for a virtual camera tracking a moving target. Given the target's trajectory, we plan the motion of a ca...
This work deals with the problem of backgroundforeground segmentation in video scenes. We propose an approach that makes use of feature extraction and matching, robust estimation,...