Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
We propose a methodology for reconstructing large– scale architectural scenes from low–altitude aerial images, in an efficient, accurate and fully automatic way. Towards this...
Adriano B. Huguet, Rodrigo L. Carceroni, Arnaldo d...
—In this paper, we present a novel method to reconstruct the large scale scenes from multiple calibrated images. It first generates a quasi-dense 3D point cloud of the scene by m...
Many sports videos such as archery, diving and tennis have repetitive structure patterns. They are reliable clues to generate highlights, summarization and automatic annotation. I...