In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
: An increasing number of consumer products for everyday use offer the user advanced programming capabilities. Existing technologies offer the potential to design human-product int...
Automultiscopic displays show 3D stereoscopic images that can be viewed from any viewpoint without special glasses. These displays are becoming widely available and affordable. In...
Wojciech Matusik, Clifton Forlines, Hanspeter Pfis...
While “displays” have the connotation of affording visual output, “surfaces” invite the users to interact. What happens then when the surfaces are also displays, when a di...
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...