A new graph-based evolutionary algorithm named “Genetic Network Programming, GNP” has been proposed. GNP represents its solutions as directed graph structures, which can improv...
We present an interval branch-and-prune algorithm for computing verified enclosures for the global minimum and all global minimizers of univariate functions subject to bound const...
This paper introduces simultaneous globally optimal hand-eye self-calibration in both its rotational and translational components. The main contributions are new feasibility tests...
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
We propose an efficient method that applies directed soft arc consistency to a Distributed Constraint Optimization Problem (DCOP) which is a fundamental framework of multi-agent ...