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» Agent Based Processing of Global Evaluation Function
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GECCO
2004
Springer
155views Optimization» more  GECCO 2004»
14 years 1 months ago
Genetic Network Programming with Reinforcement Learning and Its Performance Evaluation
A new graph-based evolutionary algorithm named “Genetic Network Programming, GNP” has been proposed. GNP represents its solutions as directed graph structures, which can improv...
Shingo Mabu, Kotaro Hirasawa, Jinglu Hu
AMC
2005
138views more  AMC 2005»
13 years 7 months ago
Optimal centers in branch-and-prune algorithms for univariate global optimization
We present an interval branch-and-prune algorithm for computing verified enclosures for the global minimum and all global minimizers of univariate functions subject to bound const...
D. G. Sotiropoulos, T. N. Grapsa
CVPR
2012
IEEE
11 years 10 months ago
Globally optimal hand-eye calibration
This paper introduces simultaneous globally optimal hand-eye self-calibration in both its rotational and translational components. The main contributions are new feasibility tests...
Thomas Ruland, Tomás Pajdla, Lars Krüg...
IJAOSE
2008
83views more  IJAOSE 2008»
13 years 7 months ago
PASSIM: a simulation-based process for the development of multi-agent systems
: This paper presents the Process for Agent Specification, Simulation and Implementation (PASSIM), a simulation-based development process for Multi-agent Systems (MASs), which was ...
Massimo Cossentino, Giancarlo Fortino, Alfredo Gar...
ATAL
2009
Springer
14 years 2 months ago
Directed soft arc consistency in pseudo trees
We propose an efficient method that applies directed soft arc consistency to a Distributed Constraint Optimization Problem (DCOP) which is a fundamental framework of multi-agent ...
Toshihiro Matsui, Marius-Calin Silaghi, Katsutoshi...