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» Agent Models for Dynamic 3D Virtual Worlds
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C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
ARCS
2005
Springer
14 years 1 months ago
Adaptive Object Acquisition
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...
WOA
2007
13 years 8 months ago
A Framework for Execution and Visualization of Situated Agents Based Virtual Environments
—This document briefly describes a framework supporting the definition and implementation of virtual environment inhabited by interacting situated agents defined according to the...
Giuseppe Vizzari, Giorgio Pizzi, Flávio S. ...
IJVR
2008
169views more  IJVR 2008»
13 years 7 months ago
Agent Architecture for a Real World Autonomous Virtual Guide: Interaction between the Decision and Perception Processes and Envi
Museums like marine aquariums are facing a difficult problem when trying to deliver information to their visitors. The exhibits they propose are dynamic by definition. Each may con...
Morgan Veyret, Eric Maisel, Jacques Tisseau
ATAL
2009
Springer
14 years 2 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li